#dyn 0x740000 #org @main lock faceplayer message @talk callstd MSG_NORMAL applymovement 0x7 @moonwalk1 pauseevent 0x0 applymovement 0x7 @moonwalk2 pauseevent 0x0 applymovement 0x7 @moonwalk3 pauseevent 0x0 applymovement 0x4 @moonwalk4 pauseevent 0x0 applymovement PLAYER @shockandtest pauseevent 0x0 release end #org @talk = Lets fool around! #org @moonwalk1 M raw_40 walk_up_slow walk_up_slow raw_41 end #org @moonwalk2 M look_left raw_40 walk_right_slow raw_41 end #org @moonwalk3 M look_up raw_40 walk_down_slow raw_41 end #org @moonwalk4 M look_right raw_40 walk_left_slow raw_41 end #org @shockandtest M alert pause3 raw_40 walk_down_slow end